Pearl Titan
The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The giant regains spent legendary actions at the start of its turn. Charge. The giant moves up to 50 feet. Flight. The giant gains a flying speed of 50 feet until the end of its next turn. Summon Water Elemental (1/Day). The giant summons a water elemental .
Armor Class 17 (natural armor)
Hit Points 315 (18d20 + 126)
Speed 30 ft.
Saving Throws Con +13, Wis +9, Cha +11
Skills Deception +11, Insight +9, Perception +9, Persuasion +11 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Aquan, Common, Giant
Challenge 18 (20.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Pearl Titan (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.