monsters beast cr-0-1 Official SRD

Panther

Medium Beast, CR 1/4. From SRD 5.1.

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Panther

Medium Beast, unaligned

Armor Class 12

Hit Points 13 (3d8)

Speed 50 ft., climb 40 ft.

STR
14 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)

Saving Throws

Skills Perception +4, Stealth +6

Damage Immunities

Condition Immunities

Senses passive Perception 14

Languages

Challenge 1/4 (0 XP)

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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