monsters ooze cr-0-1 Tome of Beasts 3

Ooze, Manure

Medium Ooze, CR 1. From Tome of Beasts 3.

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Ooze, Manure

Medium Ooze, unaligned

Armor Class 7

Hit Points 45 (6d8+18)

Speed 20 ft., climb 20 ft.

STR
14 (+2)
DEX
5 (-3)
CON
16 (+3)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)

Saving Throws

Skills Perception -2

Damage Immunities acid, cold, slashing

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone

Senses blindsight 60' (blind beyond), passive Perception 8

Languages

Challenge 1 (200 XP)

Amorphous. Move through space 1ft.+ wide with o squeezing.
Eye-Watering Stench. Gives off an odor so pungent it can bring tears to the eyes. A creature that starts its turn within 20' of the ooze: disadvantage on attack rolls until the start of its next turn (DC 13 Con negates).
Flammable. If it takes fire damage it bursts into flame until the end of its next turn. When it hits with Pseudopod attack while on fire the Pseudopod deals an extra 3 (1d6) fire.
Ooze Nature. Doesn't require sleep.

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) bludgeoning damage + 3 (1d6) poison.
Digest Corpse. Dissolves a corpse in its space that is less than 1 week old. It regains 1d6 hp per size category of the creature it consumes. For example it regains 1d6 hp when consuming a Tiny creature or 4d6 hp when consuming a Large creature. The corpse is then destroyed and this action can't be used on it again.

Reactions

Split. When a Med or larger manure ooze is subjected to slashing damagesplits into 2 new oozes if it has 10+ hp. Each new ooze has half original's hp rounded down. New oozes are one size smaller than original.


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