monsters giant cr-0-4 Homebrew

Ogre Storm Shaman

Three ogre storm shamans within 30 feet of each other can magically change the weather. Each of the three must use its action on three consecutive turns to

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Ogre Storm Shaman

Large giant, chaotic evil

Three ogre storm shamans within 30 feet of each other can magically change the weather. Each of the three must use its action on three consecutive turns to perform a ritual of shouting and frenzied drumming and must maintain concentration while doing so (as if concentrating on a spell). When all three have finished their third turn of the ritual, the weather is changed, as if a control weather spell was cast.

Armor Class 12 ( hide armor )

Hit Points 59 (7d10 + 21)

Speed 40 ft.

STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
7 (-2)
WIS
12 (+1)
CHA
14 (+2)

Saving Throws , with disadvantage if it is blinded , taking 18 (4d8) lightning

Skills

Damage Vulnerabilities

Damage Resistances lightning, thunder

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages Common, Giant

Challenge 3 (700 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Ogre Storm Shaman (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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