Ogre Storm Shaman
Three ogre storm shamans within 30 feet of each other can magically change the weather. Each of the three must use its action on three consecutive turns to perform a ritual of shouting and frenzied drumming and must maintain concentration while doing so (as if concentrating on a spell). When all three have finished their third turn of the ritual, the weather is changed, as if a control weather spell was cast.
Armor Class 12 ( hide armor )
Hit Points 59 (7d10 + 21)
Speed 40 ft.
Saving Throws , with disadvantage if it is blinded , taking 18 (4d8) lightning
Skills —
Damage Vulnerabilities —
Damage Resistances lightning, thunder
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages Common, Giant
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Ogre Storm Shaman (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.