Octofolk Entangler

Hunting as the octofolk perform it is largely a matter of grabbing prey with the tentacles and dragging it into the depths to be speared by other hunters.

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Octofolk Entangler

Medium humanoid (octofolk), lawful neutral

Hunting as the octofolk perform it is largely a matter of grabbing prey with the tentacles and dragging it into the depths to be speared by other hunters. This strategy is quite risky to the octofolk doing the grappling, so many octofolk hunters take to carrying nets. The veterans of these hunters are very skilled in the art of grappling and with the use of nets, such that almost no foe can avoid being ensnared by the octofolk, leading to members of other races referring to them as entanglers. 5.

Armor Class 14 (natural armour)

Hit Points 52 (8d8 + 16)

Speed 30 ft.

STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
11 (+0)
WIS
15 (+2)
CHA
10 (+0)

Saving Throws

Skills Perception +6, Stealth +6 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances cold

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages Aquan, Common

Challenge 3 (700 XP)

No special abilities.

Actions

Tentacles. Melee Weapon Attack: +5 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Octofolk Entangler (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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