monsters aberration cr-5-10 Creature Codex

Ningyo

Small Aberration, CR 7. From Creature Codex.

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Ningyo

Small Aberration, neutral evil

Armor Class 15

Hit Points 77 (14d6+28)

Speed fly 60 ft., swim 60 ft., 0 ft.

STR
8 (-1)
DEX
21 (+5)
CON
15 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
7 (-2)

Saving Throws Str +2, Dex +8, Wis +3

Skills Deception +1, Insight +3, Perception +3

Damage Immunities

Condition Immunities

Senses darkvision 120 ft., passive Perception 13

Languages Aquan, Common, Deep Speech

Challenge 7 (2,900 XP)

Aquatic. The ningyo can breathe only underwater and can hold its breath for 1 hour.
Curse of Ill Fortune. When a creature that the ningyo can see attacks the ningyo and misses, the attack is automatically redirected against another creature within 5 feet of the ningyo or the attacker. This attack uses the same attack roll.

Actions

Multiattack. The ningyo makes four barbed tentacle attacks.
Barbed Tentacle. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 5 (1d10) poison damage.

Reactions

Share Pain. When the ningyo takes damage, it can choose to take half the damage instead. The ningyo then chooses a creature within 60 feet. The target must succeed on a DC 15 Constitution saving throw or have disadvantage until the end of its next turn as it is wracked with the pain of the attack.


Source: Creature Codex © 2018, Open Design LLC. Used under the Open Gaming License v1.0a.

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