monsters elemental cr-5-10 Tome of Beasts 3

Myrmex Speaker

Large Elemental, CR 9. From Tome of Beasts 3.

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Myrmex Speaker

Large Elemental, neutral good

Armor Class 16 (natural armor)

Hit Points 119 (14d10+42)

Speed 40 ft., burrow 40 ft., climb 40 ft.

STR
18 (+4)
DEX
13 (+1)
CON
17 (+3)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)

Saving Throws

Skills Perception +3

Damage Immunities

Condition Immunities exhaustion, paralyzed, petrified, poisoned, prone, unconscious

Senses blindsight 60', passive Perception 17

Languages understands Common, Terran, and Undercommon but can't speak, telepathy 120'

Challenge 9 (5,000 XP)

Elemental Nature. Doesn't require air food drink or sleep.
Keen Smell. Advantage: smell Wis (Percept) checks.
Stone Walk. Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement.

Actions

Multiattack. Three Bite attacks.
Bite. Melee Weapon Attack: +8 to hit, 5 ft., one target, 13 (2d8+4) piercing damage + 7 (2d6) poison.
Earth Shift. Ranged Spell Attack: +7 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn.
Static Barrage (Recharge 5-6). Blasts foes with painful psychic static. Each creature of myrmex's choice within 30' of it: 18 (4d8) psychic (DC 15 Int half).
Wall of Earth. Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp.

Reactions

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