monsters elemental cr-5-10 Tome of Beasts 3

Myrmex

Medium Elemental, CR 5. From Tome of Beasts 3.

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Myrmex

Medium Elemental, neutral good

Armor Class 15 (natural armor)

Hit Points 90 (12d8+36)

Speed 40 ft., burrow 40 ft., climb 40 ft.

STR
16 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)

Saving Throws

Skills Perception +2

Damage Immunities

Condition Immunities exhaustion, paralyzed, petrified, poisoned, prone, unconscious

Senses blindsight 60', passive Perception 15

Languages understands Terran but can't speak

Challenge 5 (1,800 XP)

Elemental Nature. Doesn't require air food drink or sleep.
Keen Smell. Advantage: smell Wis (Percept) checks.
Limited Telepathy. Magically transmit simple messages and images to any creature within 120' of it that can understand a language. This telepathy doesn't allow receiving creature to telepathically respond.
Stone Walk. Difficult terrain composed of earth or stone doesn't cost the myrmex extra movement.

Actions

Multiattack. Three Bite attacks.
Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) piercing damage + 3 (1d6) poison.
Earth Shift. Ranged Spell Attack: +5 to hit 60' 1 tgt in contact with ground. Target pushed up to 15 ft. in direction of myrmex's choice speed half til end of its next turn.
Wall of Earth. Makes a wall of earth spring out of earth or rock on a point it can sense within 30' of it. Works like wall of stone spell except can create only one 10 ft. × 10 ft. panel with AC 13 and 15 hp.

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