monsters fey cr-0-4 Homebrew

Moekei Sidhe

Moekei sidhes have adapted well in the Material Planes, disguising themselves as ordinary monkeys in order to blend in humanoid society. Unlike most of the

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Moekei Sidhe

Medium fey, unaligned

Moekei sidhes have adapted well in the Material Planes, disguising themselves as ordinary monkeys in order to blend in humanoid society. Unlike most of their brethren, they keep most of their fey nature. They often pull pranks on the natives and escape quickly with their climbing skills and intelligence. Others prefer to take a calmer and safer life by becoming street performance monkeys with a human "owner". Some purposefully let themselves be captured.

Armor Class 14

Hit Points 11 (2d8 + 2)

Speed 30 ft.

STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
12 (+1)
CHA
15 (+2)

Saving Throws

Skills Acrobatics +4, Performance +4, Sleight of Hand +4, Stealth +4 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 11

Languages Common, Sylvan

Challenge 1/2 (100 XP)

No special abilities.

Actions

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft.
Rock. Ranged Weapon Attack: +3 to hit, reach 25/50 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Moekei Sidhe (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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