Moekei Sidhe
Moekei sidhes have adapted well in the Material Planes, disguising themselves as ordinary monkeys in order to blend in humanoid society. Unlike most of their brethren, they keep most of their fey nature. They often pull pranks on the natives and escape quickly with their climbing skills and intelligence. Others prefer to take a calmer and safer life by becoming street performance monkeys with a human "owner". Some purposefully let themselves be captured.
Armor Class 14
Hit Points 11 (2d8 + 2)
Speed 30 ft.
Saving Throws —
Skills Acrobatics +4, Performance +4, Sleight of Hand +4, Stealth +4 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 11
Languages Common, Sylvan
Challenge 1/2 (100 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Moekei Sidhe (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.