Mind Hopper
Grippli are rare and isolated enough that they don't generally need to worry about mind flayers, but sometimes the illithids get in the mood for amphibian brains and can't find any bullywugs . Mind hoppers are the result of the smaller frog-folk undergoing ceremorphosis and becoming barely sentient scouts for their more upright masters, many of whom only use them as disposable cannon fodder.
Armor Class 14 (natural armor)
Hit Points 67 (15d6 + 15)
Speed 30 ft.
Saving Throws , taking 27 (5d10) piercing
Skills Athletics +2, Perception +5, Stealth +4, Survival +5 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 4 (1.100 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Mind Hopper (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.