Militia, Modern

Their equipment can vary. They commonly use weapons of Rare rarity (501-5000 gp), and armor of Common (50-100 gp) rarity. E.G. they can get better tactical

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Militia, Modern

Medium humanoid (any race), any alignment

Their equipment can vary. They commonly use weapons of Rare rarity (501-5000 gp), and armor of Common (50-100 gp) rarity. E.G. they can get better tactical vest for AC 19. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 16 ( bulletproof vest )

Hit Points 16 (3d8 + 3)

Speed 30 ft.

STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)

Saving Throws

Skills Survival +2 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages any one language (usually Common)

Challenge 1 (200 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


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Source: D&D Wiki - Militia, Modern (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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