Merfolk Knight
The merfolk knights are defenders of their undersea realms, they are brave and courageous and protect their kingdom and threats, they have great senses because they are always alert to danger, legend has it that together they can defeat even a kraken. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 14 (natural armour)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
Saving Throws —
Skills Nature +2, Perception +3, Stealth +4, Survival +3 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 13
Languages Aquan, Common
Challenge 1 (200 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Merfolk Knight (5e Creature)
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