Mangrove Treant
Armor Class 15 (natural armor)
Hit Points 136 (13d12+52)
Speed 30 ft.
Saving Throws —
Skills Athletics +8, Nature +4
Damage Immunities —
Condition Immunities —
Senses passive Perception 12
Languages Common, Draconic, Druidic, Sylvan
Challenge 7 (2,900 XP)
Actions
Reactions
Legendary Actions
Gnarled roots reaching deep into the muck act as legs for this group of trees conjoined into a sentient being._ **Ancient Grove Guardians.** Mangrove treants provide shelter and a resource-rich environment for many creatures. They extend their roots into the water, where several species of fish thrive. Biting and stinging insects, most notably mosquitos, dart about in cloud-like formations near the water’s surface. Arboreal animals nest high among the treants’ boughs mostly removed from the depredations of the insects. Unlike their forest cousins, these swampland treants are more concerned with the safety of those under their protection and less concerned with the overall health of the swamp. They decisively react to direct threats to themselves and the creatures within their boughs and roots, but they may not act if something endangers an area outside their immediate groves. Mangrove treants continue to grow throughout their extraordinarily long lives, which can reach millennia if they see no external disruptions. The treants also add ordinary mangrove trees into their gestalt, incorporating the trees’ ecosystems into its whole. **Friend to Lizardfolk.** While a mangrove treant is generally wary of civilization, it befriends Open Game License
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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