Magnesium Titan

The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot

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Magnesium Titan

Gargantuan giant, chaotic good

The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The giant regains spent legendary actions at the start of its turn. Charge. The giant moves up to 50 feet. Fist. The giant makes a fist attack. Summon Fire Elemental (1/Day). The giant summons a fire elemental .

Armor Class 16 (natural armor)

Hit Points 280 (17d20 + 102)

Speed 40 ft.

STR
29 (+9)
DEX
15 (+2)
CON
22 (+6)
INT
10 (+0)
WIS
13 (+1)
CHA
13 (+1)

Saving Throws Str +15, Dex +8, Con +12

Skills Athletics +21, Perception +7

Damage Vulnerabilities

Damage Resistances fire

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities

Senses passive Perception 17

Languages Common, Ignan, Giant

Challenge 18 (20.000 XP)

No special abilities.

Actions

Fist. Melee Weapon Attack: +15 to hit, reach 5 ft.
Rock. Ranged Weapon Attack: +15 to hit, range 80/320 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Magnesium Titan (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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