monsters humanoid cr-0-1 Creature Codex

Light Cavalry

Medium Humanoid, CR 1. From Creature Codex.

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Light Cavalry

Medium Humanoid (dragonborn), lawful neutral

Armor Class 14 (leather, shield)

Hit Points 39 (6d8+12)

Speed 30 ft.

STR
15 (+2)
DEX
12 (+1)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
9 (-1)

Saving Throws

Skills Athletics +4, Perception +4

Damage Immunities

Condition Immunities

Senses passive Perception 14

Languages Common, Draconic

Challenge 1 (200 XP)

Infantry Slayer. While mounted, the dragonborn has advantage on melee weapon attacks against creatures that are Medium or smaller and are not mounted.
Mounted Warrior. While mounted, the dragonborn's mount can't be charmed or frightened.

Actions

Cavalry Saber. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Fire Breath (Recharges after a Short or Long Rest). The dragonborn breathes fire in a 15-foot cone. All creatures in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Reactions

None.


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