Knight Valiant
Imperial Knights are unreasonably large war machines among the Imperial Knight and Forge worlds. These incredibly powerful lords of war are capable of quelling entire armies with ease using their incredible amounts of armor and firepower. They may either serve the Imperium under Questor Imperialis, or the Adeptus Mechanicus under Questor Mechanicus. The Throne Mechanicum. Imperial Knights are piloted by battle hardened Knightly Hosts.
Armor Class 25 (natural armor)
Hit Points 858 (52d20 + 312)
Speed 40 ft.
Saving Throws Str +20, Con +16, Wis +15
Skills Intimidation +13, Perception +15
Damage Vulnerabilities —
Damage Resistances acid, cold, fire, lightning; bludgeoning, piercing, and slashing
Damage Immunities necrotic, poison
Condition Immunities blinded , deafened , exhaustion , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages Common, one regional dialect
Challenge 34 (0 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Knight Valiant (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.