Kazgaroth
Kazgaroth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kazgaroth regains spent legendary actions at the start of its turn. Detect. Kazgaroth makes a Wisdom ( Perception ) check. Tail. Kazgaroth makes a tail attack. The body of this massive fiendish creature resembles a tyrannosaurus, although its forelimbs are similar in size to its hind legs.
Armor Class 19 (natural armor)
Hit Points 261 (18d20 + 72)
Speed 30 ft.
Saving Throws Dex +9, Con +10, Wis +10, Cha +9
Skills Deception +9, Intimidation +9, Nature +9, Perception +10, Stealth +9, Survival +10 Proficiency Bonus +6
Damage Vulnerabilities —
Damage Resistances acid, fire
Damage Immunities poison; bludgeoning, piercing and slashing from nonmagical attacks that aren't silvered
Condition Immunities poisoned
Senses passive Perception 10
Languages Abyssal, Common, Druidic, Giant, Sylvan
Challenge 20 (25.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Kazgaroth (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.