Kazgaroth

Kazgaroth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of anot

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Kazgaroth

Gargantuan fiend (shapechanger), chaotic evil

Kazgaroth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Kazgaroth regains spent legendary actions at the start of its turn. Detect. Kazgaroth makes a Wisdom ( Perception ) check. Tail. Kazgaroth makes a tail attack. The body of this massive fiendish creature resembles a tyrannosaurus, although its forelimbs are similar in size to its hind legs.

Armor Class 19 (natural armor)

Hit Points 261 (18d20 + 72)

Speed 30 ft.

STR
25 (+7)
DEX
16 (+3)
CON
19 (+4)
INT
17 (+3)
WIS
18 (+4)
CHA
16 (+3)

Saving Throws Dex +9, Con +10, Wis +10, Cha +9

Skills Deception +9, Intimidation +9, Nature +9, Perception +10, Stealth +9, Survival +10 Proficiency Bonus +6

Damage Vulnerabilities

Damage Resistances acid, fire

Damage Immunities poison; bludgeoning, piercing and slashing from nonmagical attacks that aren't silvered

Condition Immunities poisoned

Senses passive Perception 10

Languages Abyssal, Common, Druidic, Giant, Sylvan

Challenge 20 (25.000 XP)

No special abilities.

Actions

Multiattack. (Dinosaur Form Only).

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Kazgaroth (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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