Kayang
The kayang can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The kayang regains spent legendary actions at the start of its turn. Move. The kayang moves up to its speed without provoking opportunity attacks . Spell Strike (Costs 2 Actions). The kayang makes one melee weapon attack and casts a cantrip. Cast a Spell (Costs 3 Actions).
Armor Class 18 ( plate )
Hit Points 290 (20d8 + 200)
Speed 30 ft.
Saving Throws Dex +10, Wis +9, Cha +9
Skills Perception +9, Stealth +16 Proficiency Bonus +6
Damage Vulnerabilities radiant
Damage Resistances cold, lightning, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities exhaustion , poisoned
Senses passive Perception 10
Languages any five languages
Challenge 19 (22.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Kayang (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.