Joy

A Seraph of Llirra's 2nd Sphere of Power, Joys are tasked with the protection, and oversight of all female life on Faerun. Gifted with magical powers of he

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Joy

Medium celestial (angel), chaotic good

A Seraph of Llirra's 2nd Sphere of Power, Joys are tasked with the protection, and oversight of all female life on Faerun. Gifted with magical powers of healing and restoration, Joys are more than a match for any opponent they come across. Their limbs can form bolts of energy that punish evildoers who seek to harm women, and their radiance can be used as a flash of magic that burns even the most wicked of hearts.

Armor Class 21 (natural armour)

Hit Points 130 (20d8 + 40)

Speed 30 ft.

STR
16 (+3)
DEX
25 (+7)
CON
15 (+2)
INT
27 (+8)
WIS
29 (+9)
CHA
14 (+2)

Saving Throws Dex +15, Int +16, Wis +17

Skills Arcana +16, Deception +10, Investigation +16, Perception +17, Persuasion +10, Religion +16

Damage Vulnerabilities necrotic

Damage Resistances cold, fire, lightning;

Damage Immunities poison, radiant

Condition Immunities charmed , frightened , poisoned

Senses passive Perception 27

Languages Celestial, Common, Enochian

Challenge 25 (75.000 XP)

No special abilities.

Actions

Elfin Knight. Ranged Weapon Attack: +13 to hit, reach 60/300 ft.
White Sunlight. Ranged Spell Attack: +15 to hit, reach 150 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Joy (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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