monsters beast cr-0-1 Official SRD

Jackal

Small Beast, CR 0. From SRD 5.1.

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Jackal

Small Beast, unaligned

Armor Class 12

Hit Points 3 (1d6)

Speed 40 ft.

STR
8 (-1)
DEX
15 (+2)
CON
11 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)

Saving Throws

Skills Perception +3

Damage Immunities

Condition Immunities

Senses passive Perception 13

Languages

Challenge 0 (10 XP)

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.

Reactions

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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