Isshin Ashina (Old)

The great Isshin Ashina is the head of the Ashina clan. In his youth he craved war and was a master at playing the battlefield, be it through trickery or p

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Isshin Ashina (Old)

Medium humanoid, lawful evil

The great Isshin Ashina is the head of the Ashina clan. In his youth he craved war and was a master at playing the battlefield, be it through trickery or pure brute strength and skill. Isshin is thought to be the most powerful swordsman in all of the realms, he can even hold his own against the most powerful of demons and abominations alike.

Armor Class 15

Hit Points 242 (44d8 + 44)

Speed 30 ft.

STR
22 (+6)
DEX
20 (+5)
CON
12 (+1)
INT
19 (+4)
WIS
25 (+7)
CHA
19 (+4)

Saving Throws Str +11, Wis +12

Skills History +9, Insight +12, Perception +12, Stealth +10

Damage Vulnerabilities

Damage Resistances

Damage Immunities fire

Condition Immunities charmed , frightened

Senses passive Perception 22

Languages Common, Elvish, Dwarvish

Challenge 16 (15.000 XP)

No special abilities.

Actions

Katana. Melee Weapon Attack: +11 to hit, reach 5 ft.
Quick Draw. Melee Weapon Attack: +11 to hit (with advantage ), reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Isshin Ashina (Old) (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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