Isshin Ashina (Old)
The great Isshin Ashina is the head of the Ashina clan. In his youth he craved war and was a master at playing the battlefield, be it through trickery or pure brute strength and skill. Isshin is thought to be the most powerful swordsman in all of the realms, he can even hold his own against the most powerful of demons and abominations alike.
Armor Class 15
Hit Points 242 (44d8 + 44)
Speed 30 ft.
Saving Throws Str +11, Wis +12
Skills History +9, Insight +12, Perception +12, Stealth +10
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities fire
Condition Immunities charmed , frightened
Senses passive Perception 22
Languages Common, Elvish, Dwarvish
Challenge 16 (15.000 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Isshin Ashina (Old) (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.