Imperial Guard Commissar
Commissars are special officers attached to regiments of the Imperial Guard. They are tasked with rooting out traitors and maintaining morale, carrying out these tasks with ruthless efficiency. Special Assignment. Commissars exist outside the normal structure of the Imperial Guard.
Armor Class 16 ( breastplate )
Hit Points 52 (8d8 + 16)
Speed 30 ft.
Saving Throws Dex +4, Wis +4
Skills Athletics +5, Insight +6, Intimidation +7, Perception +4 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 14
Languages Common
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Imperial Guard Commissar (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.