Ice Elemental
Armor Class 15 (natural armor)
Hit Points 114 (12d10+48)
Speed burrow 30 ft., climb 20 ft., 30 ft.
Saving Throws Str +7
Skills —
Damage Immunities cold, poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses darkvision 60 ft., passive Perception 12
Languages Aquan
Challenge 5 (1,800 XP)
Actions
Reactions
Legendary Actions
A humanoid-shaped block of ice lumbers forward on angular legs._ **Visitors from Polar Portals.** Remote polar regions possess their own entrances to the demiplane of ice. Ice elementals emerge from the core of ancient glaciers or rise from foot-thick patches of permafrost. They are aware of portals to their demiplane, but they often choose to traverse terrestrial lands as long as the temperatures remain below freezing. Though not inherently malevolent, they enjoy enclosing warmblooded foes in ice and watching as the creatures freeze. Some ice elementals even decorate their lairs with these “sculptures.” **Rivals to Water Elementals.** Open Game License
Source: Tome of Beasts 2 © 2020, Open Design LLC. Used under the Open Gaming License v1.0a.
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