Half-Celestial Centaur
Armor Class 13
Hit Points 51 (6d10 + 18)
Speed 30 ft.
Saving Throws —
Skills Athletics +7, Insight +4, Perception +4, Religion +2, Survival +4 Proficiency Bonus +2
Damage Vulnerabilities —
Damage Resistances poison, radiant
Damage Immunities —
Condition Immunities poisoned
Senses passive Perception 10
Languages Celestial, Elvish, Sylvan
Challenge 4 (1.100 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Half-Celestial Centaur (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.