monsters fey cr-5-10 Tome of Beasts 3

Hag, Wood

Medium Fey, CR 9. From Tome of Beasts 3.

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Hag, Wood

Medium Fey, neutral evil

Armor Class 16 (natural armor)

Hit Points 170 (20d8+80)

Speed 30 ft., climb 30 ft.

STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
21 (+5)
CHA
15 (+2)

Saving Throws Str +7, Con +8, Wis +9

Skills Perception +5

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses darkvision 60', passive Perception 19

Languages Common, Elvish, Sylvan

Challenge 9 (5,000 XP)

One with the Woods. While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump.
Magic Resistance. Advantage: spell/magic effect saves.
Speak with Beasts and Plants. Can communicate with Beasts and Plants as if they shared a language.
Woodland Walk. Difficult terrain made of plants doesn't cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar.

Actions

Multiattack. Two Claw or Toxic Splinter attacks.
Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 18 (4d8) poison.
Toxic Splinter. Ranged Spell Attack: +9 to hit, 60 ft., one target, 7 (1d4+5) piercing damage + 18 (4d8) poison and poisoned 1 min (DC 16 Con negates). Effect: target paralyzed. Victim can re-save at end of each of its turns success ends effect on itself. A creature within 5 ft. of target can take its action to remove splinter with DC 13 Wis (Medicine) check ending poisoned condition.
Spellcasting. Wis (DC 17) no material components: At will: charm person entangle • 3/day: plant growth1/day: contagion

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