Grimhound

Grimhounds are dark, shadowy creatures that gather in places full of the dead, like cemeteries and ancient battlegrounds. They feed off of the necrotic ene

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Grimhound

Small undead, unaligned

Grimhounds are dark, shadowy creatures that gather in places full of the dead, like cemeteries and ancient battlegrounds. They feed off of the necrotic energy that emanates from these places. Those who intrude on the territory of grimhounds are usually safe, but if they attempt to defile the graves, they may be attacked by the grimhounds. Powerful undead can easily sway grimhounds to be under their control.

Armor Class 14 (natural armor)

Hit Points 18 (4d6 + 4)

Speed 30 ft.

STR
12 (+1)
DEX
17 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)

Saving Throws Dex +5

Skills Stealth +5 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities necrotic

Condition Immunities exhaustion , frightened , grappled , paralyzed , petrified , poisoned , prone , restrained

Senses passive Perception 10

Languages

Challenge 2 (450 XP)

No special abilities.

Actions

ACTIONS Bite. Melee Weapon Attack: +3 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Grimhound (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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