Grim Jester
Armor Class 18 (natural armor)
Hit Points 136 (16d8+64)
Speed 30 ft.
Saving Throws Dex +10, Con +8, Cha +9
Skills Acrobatics +10, Deception +9, Perception +7, Performance +9, Stealth +10
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 17
Languages Abyssal, Celestial, Common, Gnomish, telepathy 60 ft.
Challenge 11 (7,200 XP)
Actions
Reactions
Legendary Actions
_A skeletal cadaver bedecked in the motley attire of a fool capers about while making jokes that mock mortality._ **Amusing Death.** When a jester on his deathbed moves an evil death god to laughter, the fool sometimes gains a reprieve. becoming a grim jester, whose pranks serve to entertain the god of death. Their purpose is to bring an end to mortal lives in a gruesome, comic, and absurd manner. As long as such jesters keep the death god amused, their continued unlife is assured. **Grisly Humor.** A grim jester’s jokes are not funny to their victims, but they offer a grim finality in combat. A killing joke might be absurd, such as “Here is your final pineapple soul, a parting gift, goodbye.” or sheer braggadocio such as “Your footwork is atrocious, and your spell’s lost its focus, your party’s no match for my hocus-pocus.” Others might be high-flown, such as “Mortal, your time has come, the bell within your skull does ring, ding, dong, dead.” Grim jesters are famous for grim, bitter mockery such as “Your blood on fire, your heart pumps its last, show me now a hero’s last gasp!” or “Odin’s raven has come for you; the Valkyries were busy. You lose, mortal.” A grim jester’s mockery rarely entertain the living—but gods of death, chained angels, and demons find them quite amusing. **Randomness.** Grim jesters often get their hands on wands of wonder and scrolls of chaos magic. Beware the grim jester with a deck of many things—they are quite talented in pulling cards whose magic then applies to foes and spectators. **Undead Nature.** A grim jester doesn’t require air, food, drink, or sleep.
Source: Tome of Beasts © 2016, Open Design LLC. Used under the Open Gaming License v1.0a.
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