monsters ooze cr-0-4 Homebrew

Green Slime Ooze

When a patch of green slime gets thick and overgrown, its hunger for flesh increases. The slime starts devouring the full bodies of living creatures. As it

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Green Slime Ooze

Medium ooze, unaligned

When a patch of green slime gets thick and overgrown, its hunger for flesh increases. The slime starts devouring the full bodies of living creatures. As it consumes more and more sapient creatures, the slime starts to gain a passable level of sapience. What was originally an infestation of a dungeon mold is now a shambling, malleable monstrosity, ready to corrode and consume anything unfortunate enough to come across it.

Armor Class 8

Hit Points 52 (7d8 + 21)

Speed 20 ft.

STR
14 (+2)
DEX
7 (-2)
CON
16 (+3)
INT
4 (-3)
WIS
8 (-1)
CHA
2 (-4)

Saving Throws , taking 10 (4d4) acid

Skills Stealth +0 Proficiency Bonus +2

Damage Vulnerabilities fire

Damage Resistances poison

Damage Immunities acid

Condition Immunities blinded , charmed , deafened , exhaustion , frightened , prone

Senses passive Perception 10

Languages

Challenge 2 (450 XP)

No special abilities.

Actions

ACTIONS Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft.
Green Slime. Ranged Weapon Attack: +4 to hit, range 20/60 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Green Slime Ooze (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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