Green Slime Ooze
When a patch of green slime gets thick and overgrown, its hunger for flesh increases. The slime starts devouring the full bodies of living creatures. As it consumes more and more sapient creatures, the slime starts to gain a passable level of sapience. What was originally an infestation of a dungeon mold is now a shambling, malleable monstrosity, ready to corrode and consume anything unfortunate enough to come across it.
Armor Class 8
Hit Points 52 (7d8 + 21)
Speed 20 ft.
Saving Throws , taking 10 (4d4) acid
Skills Stealth +0 Proficiency Bonus +2
Damage Vulnerabilities fire
Damage Resistances poison
Damage Immunities acid
Condition Immunities blinded , charmed , deafened , exhaustion , frightened , prone
Senses passive Perception 10
Languages —
Challenge 2 (450 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Green Slime Ooze (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.