Greatwyrm

The grounds of the deserts and hills are hard for all beasts and manner of men, but that is without interference from this nightmare beast. Greatwyrms slee

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Greatwyrm

Gargantuan monstrosity, chaotic evil

The grounds of the deserts and hills are hard for all beasts and manner of men, but that is without interference from this nightmare beast. Greatwyrms sleep at night and hunt during the day, bursting from below to swallow people and animals whole. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 19 (natural armor)

Hit Points 165 (10d20 + 60)

Speed 30 ft.

STR
22 (+6)
DEX
10 (+0)
CON
22 (+6)
INT
14 (+2)
WIS
12 (+1)
CHA
10 (+0)

Saving Throws Str +11, Con +11 Proficiency Bonus +5

Skills

Damage Vulnerabilities

Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks

Damage Immunities

Condition Immunities charmed , frightened , paralyzed , petrified , prone

Senses passive Perception 10

Languages

Challenge 13 (10.000 XP)

No special abilities.

Actions

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft.
Tongue. Melee Weapon Attack: +11 to hit, reach 30 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Greatwyrm (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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