Grass Golem
Grass golems are elemental creatures bound to fields of grass. They are understandably not as powerful as other, more tightly bound golems, but grass golems have a great advantage, in that they blend in perfectly with a grassy field, appearing as nothing more than a grassy mound to unwary victims. At the heart of every grass golem lies a tiny shard of crystal.
Armor Class 15 (natural armour)
Hit Points 68 (8d10 + 24)
Speed 30 ft.
Saving Throws —
Skills —
Damage Vulnerabilities fire
Damage Resistances —
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed , exhaustion , frightened , paralysed , petrified , poisoned
Senses passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Grass Golem (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.