Golem, Mithral
Hulking constructs crafted from mithral, mithral golems move with unusual speed and are very strong. Mithral golems are silvery blue and most commonly crafted to resemble statuesque humanoids, though others are shaped like giant beasts. Even compared to other golems, mithral golems are especially resistant to magic.
Armor Class 26 (natural armor)
Hit Points 450 (36d12 + 216)
Speed 40 ft.
Saving Throws —
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed , exhaustion , frightened , paralyzed , petrified , poisoned
Senses passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 21 (33.000 XP)
Actions
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Golem, Mithral (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.