Golden Lynel of Holodrum
The lynel can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The lynel regains spent legendary actions at the start of its turn. Detect. The lynel makes a Wisdom ( Perception ) check. Withdraw. The lynel uses the Disengage action, and moves up to half its speed. Attack (Costs 2 Actions). The lynel moves up to half its speed and makes a one-handed longsword attack.
Armor Class 18 (natural armor)
Hit Points 325 (26d10 + 182)
Speed 55 ft.
Saving Throws Str +13, Dex +11
Skills Acrobatics +11, Athletics +13, Intimidation +9, Perception +9, Survival +9
Damage Vulnerabilities —
Damage Resistances cold, fire, lightning, radiant
Damage Immunities —
Condition Immunities —
Senses passive Perception 19
Languages Blin
Challenge 19 (22.000 XP)
Actions
Reactions
Legendary Actions
⚠️ Community Homebrew Content
This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.
Source: D&D Wiki - Golden Lynel of Holodrum (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
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