Golden Darknut

The darknut can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of an

0 0 0
Upload Image

Golden Darknut

Medium humanoid, neutral

The darknut can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The darknut regains spent legendary actions at the start of its turn. Detect. The darknut makes a Wisdom ( Perception ) check. Withdraw. The darknut uses the Disengage action, and moves up to half its speed. Attack (Costs 2 Actions). The darknut moves up to half its speed and makes a melee weapon attack.

Armor Class 19 ( plate (darknut armor)

Hit Points 230 (20d8 + 140)

Speed 30 ft.

STR
28 (+9)
DEX
20 (+5)
CON
24 (+7)
INT
11 (+0)
WIS
13 (+1)
CHA
9 (-1)

Saving Throws Str +15, Dex +11, Con +13

Skills Acrobatics +11, Intimidation +5, Perception +7 Proficiency Bonus +6

Damage Vulnerabilities

Damage Resistances radiant; bludgeoning, piercing, and slashing

Damage Immunities

Condition Immunities

Senses passive Perception 17

Languages Common

Challenge 18 (20.000 XP)

No special abilities.

Actions

Shield Bash. Melee Weapon Attack: +15 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Golden Darknut (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.