Godly Construct of the Astral Plains

The construct can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of

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Godly Construct of the Astral Plains

Gargantuan construct, lawful neutral

The construct can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The construct regains spent legendary actions at the start of its turn. Move. The construct may move up to half its speed. Slam. (2 Actions) The construct makes one slam attack. Astral Pillars (Costs 3 Actions). The construct makes one attack with its Astral Pillars.

Armor Class 24 (natural armour)

Hit Points 290 (20d20 + 80)

Speed 40 ft.

STR
30 (+10)
DEX
25 (+7)
CON
19 (+4)
INT
16 (+3)
WIS
20 (+5)
CHA
16 (+3)

Saving Throws Str +20, Dex +17, Wis +15

Skills Arcana +13, History +13

Damage Vulnerabilities force, thunder

Damage Resistances radiant; bludgeoning, piercing, and slashing from magical attacks

Damage Immunities necrotic, psychic, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed , exhaustion , frightened , paralysed , petrified , poisoned

Senses passive Perception 10

Languages understands all languages but can't speak

Challenge 36 (0 XP)

No special abilities.

Actions

Slam. Melee Weapon Attack: +19 to hit, reach 20 ft.
Astral Pillars. Ranged Weapon Attack: +14 to hit, reach 200 ft.

Reactions

None.


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This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Godly Construct of the Astral Plains (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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