Goblin Creeper

Goblin creepers are depraved champions blessed by their tribe’s dark god. Infused with necrotic magic, these ritualistic killers protect their clan by sile

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Goblin Creeper

Small humanoid (goblinoid), neutral

Goblin creepers are depraved champions blessed by their tribe’s dark god. Infused with necrotic magic, these ritualistic killers protect their clan by silently eliminating their enemies’ leaders. Recommended Magic Items The goblin may be equipped with one or more of the following magic items at the DM’s discretion: cloak of elvenkind , ring of evasion , and two potions of superior healing . 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 21 ( studded leather , shield )

Hit Points 143 (22d6 + 66)

Speed 30 ft.

STR
12 (+1)
DEX
24 (+7)
CON
16 (+3)
INT
15 (+2)
WIS
14 (+2)
CHA
20 (+5)

Saving Throws Dex +12, Con +8, Wis +7

Skills Insight +7, Stealth +17 Proficiency Bonus +5

Damage Vulnerabilities

Damage Resistances poison; bludgeoning, piercing and slashing

Damage Immunities necrotic

Condition Immunities

Senses passive Perception 10

Languages Common, Goblin

Challenge 16 (15.000 XP)

No special abilities.

Actions

Shadow Blade. Melee or Ranged Weapon Attack: +12 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Goblin Creeper (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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