Gnome Trader

Gnome traders are mostly roving travelers that seek to sell gnomish handiwork (such as clockwork machines), magical items (such as wands and scrolls), and/

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Gnome Trader

Small humanoid (gnome), any alignment

Gnome traders are mostly roving travelers that seek to sell gnomish handiwork (such as clockwork machines), magical items (such as wands and scrolls), and/or historical items of importance (such as weapons or trinkets). Typically, a trader will set up in a town for no more than two weeks, although, if the town is rich in history, the trader may stay longer, or even take up permanent residence.

Armor Class 12 ( leather armor )

Hit Points 9 (2d6 + 2)

Speed 25 ft.

STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
13 (+1)

Saving Throws

Skills History +4, Investigation +4, Persuasion +3 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages Common, Gnomish

Challenge 1/4 (50 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Gnome Trader (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

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