Gnarler
The gnarler can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The gnarler regains spent legendary actions at the start of its turn. Attack. The gnarler makes an attack with its greatsword. By Yanied Gnarlers are so named for two thick tusks that protrude from the bottom of their chins. These tusks grow upward and curl about as they reach as high as the creature's small forehead.
Armor Class 18 (Natural Armor)
Hit Points 187 (15d10 + 105)
Speed 30 ft.
Saving Throws Str +13, Dex +9, Con +12, Cha +11
Skills Athletics +13, Perception +8, Stealth +7, Acrobatics +7
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities poison, nonmagical bludgeoning, piercing, and slashing
Condition Immunities frightened , poisoned
Senses passive Perception 18
Languages —
Challenge 15 (13.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Gnarler (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.