Glowl
The glowl is a man-sized, bioluminescent bat that lives in deep caves and hunts at night. The green glow of their body is caused by millions of tiny micro-organisms swimming in their bloodstream, which emit light when the nervous system of the glowl informs them to. The glow is used to lure in animals, though this tactic does not work that well on more intelligent creatures. The glowl is also quad-optic, and thus has four eyes in its head, each of which can be independently controlled.
Armor Class 13 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
Saving Throws —
Skills —
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities —
Condition Immunities —
Senses passive Perception 10
Languages —
Challenge 1 (200 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Glowl (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.