Glass Eye

The glass eyes are created to spy on a wizard's enemies. They are very intelligent and on the rare occasions they are spotted, they can make quick getaways

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Glass Eye

Tiny construct, neutral

The glass eyes are created to spy on a wizard's enemies. They are very intelligent and on the rare occasions they are spotted, they can make quick getaways while invisible. Their glass is reinforced by the spells used to create them, and as such, they cannot be killed by any nonmagical weapon attacks. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures

Armor Class 16 (natural armor)

Hit Points 10 (4d4)

Speed 30 ft.

STR
4 (-3)
DEX
12 (+1)
CON
10 (+0)
INT
16 (+3)
WIS
14 (+2)
CHA
4 (-3)

Saving Throws Investigation +5, Perception +4, Stealth +3

Skills

Damage Vulnerabilities fire

Damage Resistances

Damage Immunities acid, cold, lightning, poison, psychic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine

Condition Immunities blinded , charmed , deafened , frightened , paralyzed , petrified , poisoned , prone , stunned , unconscious

Senses passive Perception 10

Languages Common, Primordial, Undercommon, telepathy 5 miles

Challenge 1 (200 XP)

No special abilities.

Actions

ACTIONS Psyblast. Ranged Spell Attack: +5 to hit, range 15 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Glass Eye (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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