Glass Eye
The glass eyes are created to spy on a wizard's enemies. They are very intelligent and on the rare occasions they are spotted, they can make quick getaways while invisible. Their glass is reinforced by the spells used to create them, and as such, they cannot be killed by any nonmagical weapon attacks. 0.00 (0 votes) Back to Main Page → 5e Homebrew → Creatures
Armor Class 16 (natural armor)
Hit Points 10 (4d4)
Speed 30 ft.
Saving Throws Investigation +5, Perception +4, Stealth +3
Skills —
Damage Vulnerabilities fire
Damage Resistances —
Damage Immunities acid, cold, lightning, poison, psychic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities blinded , charmed , deafened , frightened , paralyzed , petrified , poisoned , prone , stunned , unconscious
Senses passive Perception 10
Languages Common, Primordial, Undercommon, telepathy 5 miles
Challenge 1 (200 XP)
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⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Glass Eye (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.