Glarsh

A glarsh is a creature that megoi use as a steed sometimes. A glarsh has three arms, four legs, and a large tail that can shoot spines. Back to Main Page →

0 0 0
Upload Image

Glarsh

Huge monstrosity, chaotic evil

A glarsh is a creature that megoi use as a steed sometimes. A glarsh has three arms, four legs, and a large tail that can shoot spines. Back to Main Page → 5e Homebrew → Creatures

Armor Class 20 (natural armor)

Hit Points 217 (15d12 + 120)

Speed 30 ft.

STR
26 (+8)
DEX
10 (+0)
CON
26 (+8)
INT
11 (+0)
WIS
15 (+2)
CHA
15 (+2)

Saving Throws Str +14, Con +14, Wis +8

Skills Intimidation +14, Perception +8

Damage Vulnerabilities

Damage Resistances

Damage Immunities acid, poison

Condition Immunities blinded, frightened, poisoned

Senses passive Perception 18

Languages Glarsh, Megoi

Challenge 17 (18.000 XP)

No special abilities.

Actions

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft.
Slam. Melee Weapon Attack: +14 to hit, reach 5 ft.
Bolt. Ranged Weapon Attack: +14 to hit, range 120/500 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Glarsh (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

Formatted by BubblyBards.

Comments (0)

User-Generated Content: Bubblybards is an independent, fan-run community platform. Content is created by users and we are not responsible for third-party intellectual property. If you believe content violates your copyright, please report it.

D&D 5e SRD Attribution: This site uses content from the D&D 5th Edition Systems Reference Document 5.1 by Wizards of the Coast, available under the CC BY 4.0 license.

Dungeons & Dragons, D&D, and Wizards of the Coast are trademarks of Wizards of the Coast LLC. Bubblybards is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast.