monsters beast cr-0-1 Official SRD

Giant Goat

Large Beast, CR 1/2. From SRD 5.1.

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Giant Goat

Large Beast, unaligned

Armor Class 11 (natural armor)

Hit Points 19 (3d10+3)

Speed 40 ft.

STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)

Saving Throws

Skills

Damage Immunities

Condition Immunities

Senses passive Perception 11

Languages

Challenge 1/2 (0 XP)

Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Reactions

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