monsters beast cr-5-10 Official SRD

Giant Crocodile

Huge Beast, CR 5. From SRD 5.1.

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Giant Crocodile

Huge Beast, unaligned

Armor Class 14 (natural armor)

Hit Points 85 (9d12+27)

Speed 30 ft., swim 50 ft.

STR
21 (+5)
DEX
9 (-1)
CON
17 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)

Saving Throws

Skills Stealth +5

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages

Challenge 5 (1,800 XP)

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

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Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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