monsters beast cr-0-1 Official SRD

Giant Bat

Large Beast, CR 1/4. From SRD 5.1.

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Giant Bat

Large Beast, unaligned

Armor Class 13

Hit Points 22 (4d10)

Speed 10 ft., fly 60 ft.

STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)

Saving Throws

Skills

Damage Immunities

Condition Immunities

Senses blindsight 60 ft., passive Perception 11

Languages

Challenge 1/4 (0 XP)

Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Reactions

None.


Source: SRD 5.1 © 2016, Wizards of the Coast. Used under the CC-BY-4.0.

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