Flinger

Flingers are dangerous monsters that resemble large insects covered in spikes that they can shoot at their enemies. Flingers are most active during the ear

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Flinger

Medium monstrosity, unaligned

Flingers are dangerous monsters that resemble large insects covered in spikes that they can shoot at their enemies. Flingers are most active during the early morning and late evening. They hunt creatures roughly the same size as themselves or smaller and deliberately avoid killing their prey so they can eat it while it is still alive. Flingers have a pair of tiny arms that they use to carry and hold small objects.

Armor Class 14 (natural armor)

Hit Points 26 (4d8 + 8)

Speed 30 ft.

STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
5 (-3)
WIS
11 (+0)
CHA
6 (-2)

Saving Throws

Skills Acrobatics +4, Perception +2, Stealth +4 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 10

Languages

Challenge 1/4 (50 XP)

No special abilities.

Actions

ACTIONS Bite. Melee Weapon Attack: +4 to hit, reach 5 ft.
Spike. Ranged Weapon Attack: +4 to hit, range 30/120 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Flinger (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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