monsters beast cr-0-4 Homebrew

Flesh

The fleshes are an excellent example of what happens to irradiated creatures. These pigs grew an almost solid shell on their skin, which does not really pr

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Flesh

Medium beast, unaligned

The fleshes are an excellent example of what happens to irradiated creatures. These pigs grew an almost solid shell on their skin, which does not really protect them much. Their eyes now, however, are also their nose. Fleshes live in groups of about five, led by an alpha flesh—the toughest of the group. Fleshes are probably one of the least dangerous mutants, considering that they rarely attack, even in groups. They are omnivores, so there is always something for them to eat besides meat.

Armor Class 10 (natural armor)

Hit Points 7 (1d8 + 3)

Speed 30 ft.

STR
12 (+1)
DEX
8 (-1)
CON
16 (+3)
INT
2 (-4)
WIS
14 (+2)
CHA
2 (-4)

Saving Throws Con +5

Skills Perception +4 Proficiency Bonus +2

Damage Vulnerabilities

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 14

Languages

Challenge 1/8 (25 XP)

No special abilities.

Actions

ACTIONS Ram. Melee Weapon Attack: +3 to hit, reach 5 ft.

Reactions

None.


⚠️ D&D Wiki Homebrew

This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.

Source: D&D Wiki - Flesh (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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