Armor Class 16 (natural armor)
Hit Points 104 (16d8 + 32)
Speed 80 ft., fly 10 ft.
Saving Throws Dex +7, Con +5, Int +5, Wis +6, Cha +7
Skills Insight +6, Perception +6
Damage Immunities acid, cold
Condition Immunities charmed, exhaustion, petrified, poisoned
Senses darkvision 60 ft., passive Perception 16
Languages Celestial, Common, Infernal, telepathy 60 ft.
Challenge 5 (1,800 XP)
Ever Connected. Fidele angels are magically connected. Damage taken by the fidele angel is split evenly between the fidele angel and its paired fidele angel. The angel that was the original target of the attack takes any damage that won't divide evenly. All other effects, such as reducing ability scores or being the target of a bless spell, affect only the target.
Immortal Nature. The fidele angel doesn't require food, drink, or sleep.
Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.
Magic Weapons. The angel's weapon attacks are magical.
Unshakeable Fidelity. No spell, feature, trait, magic, or other effect can cause a fidele angel to act against or harm its mate or change its love or loyalty toward its mate.
Multiattack. The fidele angel makes three Longsword or Radiant Bolt attacks. Alternatively, it makes one Beak attack and two Talons attacks.
Longsword (Humanoid or True Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands.
Beak (Bird Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Talons (Bird Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Radiant Bolt. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d6 + 4) radiant damage.
To My Lover's Side. If its mate is more than 1 mile away from it, the fidele angel can magically teleport, along with any equipment it is wearing or carrying, to an unoccupied space within 10 feet of its mate. The angel can use this action even if its mate is on another plane of existence.
Spellcasting. The angel casts one of the following spells, requiring no material components and using Charisma as its spellcasting ability (spell save DC 15):
At will: detect evil and good, purify food and drink, spare the dying
3/day each: bless, cure wounds, daylight