monsters aberration cr-5-10 Tome of Beasts 2023

Fate Eater

Medium Aberration, CR 6. From Tome of Beasts 2023.

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Fate Eater

Medium Aberration, Neutral

Armor Class 16 (natural armor)

Hit Points 130 (20d8 + 40)

Speed 40 ft.

STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
18 (+4)
WIS
16 (+3)
CHA
9 (-1)

Saving Throws Con +5

Skills Arcana +7, History +7, Insight +6, Religion +7

Damage Immunities False

Condition Immunities charmed, frightened

Senses truesight 60 ft., passive Perception 13

Languages understands all but can’t speak, telepathy 100 ft.

Challenge 6 (2,300 XP)

Visionary Flesh. A creature that eats the flesh of a fate eater must make a DC 15 Constitution saving throw. On a failure, the creature is poisoned for 1 hour. On a success, the creature gains the benefits of the divination spell.

Actions

Multiattack. The fate eater makes two Bite attacks.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 7 (2d6) necrotic damage.
Alter Fate (Recharge 5-6). The fate eater alters the fate of one creature it can see within 30 feet of it. The creature must make a DC 15 Charisma saving throw. On a failure, the creature takes 36 (8d8) psychic damage, and its fate is altered. Roll a d6 to determine which of the following alterations affects the creature. On a success, the creature takes half the damage, and its fate isn't altered. A creature with an altered fate for 1 minute or less can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Otherwise, a creature with an altered fate can repeat the saving throw at the end of each long rest, ending the effect on itself on a success.

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