Engineers

Covenant engineers are almost always Huragok. The Huragok are long, eel-like creatures with a cluster of large air sacks that cover the center third of the

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Engineers

Medium monstrosity, lawful neutral

Covenant engineers are almost always Huragok. The Huragok are long, eel-like creatures with a cluster of large air sacks that cover the center third of their body. They have six lithe, feathery tentacles spread across their body. However, these appendages were created to interface with technology, and as such, 3 or more are required to equal an average race’s arm strength. Their air bladders are able to inflate, allowing them to fly for an indefinite amount of time.

Armor Class 13 (natural armour)

Hit Points 10 (4d8 - 8)

Speed 15 ft.

STR
5 (-3)
DEX
8 (-1)
CON
7 (-2)
INT
20 (+5)
WIS
18 (+4)
CHA
15 (+2)

Saving Throws or take (24) 4d8 radiant

Skills Deception +4, Perception +6, Stealth no

Damage Vulnerabilities fire

Damage Resistances

Damage Immunities

Condition Immunities

Senses passive Perception 16

Languages

Challenge 1/4 (50 XP)

No special abilities.

Actions

Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4) damage.

Reactions

None.


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This content was imported from a community wiki. It has not been vetted for game balance by BubblyBards. Use at your own discretion.

Source: D&D Wiki - Engineers (5e Creature)

This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.

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