Elohiir, the Harbinger of Paradox
As a reaction, Elohiir can make an attack or take an action based upon his Opportune Attack, Sentinel, Mounted Combatant, Controlled Chaos or his Mirror Image Feature. Elohiir may also use his reaction to teleport up to half his speed in any direction as if he took the disengage Action. Keep in mind, Elohiir has a maximum of 2 reactions per turn History Elohiir serves as the Right Hand to a supreme being only known as "The Master".
Armor Class 22 (natural armor)
Hit Points 137 (25d8 + 25)
Speed 120 ft.
Saving Throws Dex +15, Con +8, Int +15
Skills Acrobatics +15, Athletics +8, Deception +9, History +15, Insight +8, Intimidation +9, Medicine , Perception +8
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities cold, necrotic, poison, psychic
Condition Immunities charmed , exhaustion , frightened , petrified , poisoned , restrained
Senses passive Perception 18
Languages —
Challenge 17 (18.000 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Elohiir, the Harbinger of Paradox (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.