Dynaphyte
Armor Class 16 (natural armor)
Hit Points 8
Speed 5 ft.
Saving Throws at the start of each of their turns, taking 4 (1d8) poison
Skills —
Damage Vulnerabilities fire
Damage Resistances bludgeoning, slashing, thunder
Damage Immunities poison
Condition Immunities poisoned , prone
Senses passive Perception 10
Languages —
Challenge 3 (700 XP)
Actions
Reactions
Legendary Actions
⚠️ D&D Wiki Homebrew
This content was imported from D&D Wiki. It has not been vetted for game balance. Use with DM discretion.
Source: D&D Wiki - Dynaphyte (5e Creature)
This content is available under the GNU Free Documentation License 1.3. Original authors credited on the source wiki page.
Formatted by BubblyBards.